Deliverables
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Morphological chart
A morphological chart is a visual tool used in problem-solving and design processes to systematically explore and generate various combinations of design elements or components in an educational escape room


literature review
results
identify the various design elements of a Digital Educational Escape Room (DEER), it was important to first identify what previous literature identified as a guiding principle.

The puzzle game
puzzle games offer an engaging and mentally stimulating experience that challenges players' level of intelligence and problem-solving abilities while providing entertainment and a sense of achievement.
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Space prototype
The animation was created in a dynamic medium using 2D and 3D formats as an illustration to explain the entire progress of the prototype.

The three stories
The three stories focused on empathy, collaboration, and problem-solving, which seem to analyze and identify a social entrepreneurship behavioral change in learners in a digital educational escape room.
