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Deliverables

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Morphological chart

A morphological chart is a visual tool used in problem-solving and design processes to systematically explore and generate various combinations of design elements or components in an educational escape room

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literature review
results

identify the various design elements of a Digital Educational Escape Room (DEER), it was important to first identify what previous literature identified as a guiding principle.

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The puzzle game

puzzle games offer an engaging and mentally stimulating experience that challenges players' level of intelligence and problem-solving abilities while providing entertainment and a sense of achievement.

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Space prototype

The animation was created in a dynamic medium using 2D and 3D formats as an illustration to explain the entire progress of the prototype.

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The three stories

The three stories focused on empathy, collaboration, and problem-solving, which seem to analyze and identify a social entrepreneurship behavioral change in learners in a digital educational escape room.

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