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Space Prototype

The animation was created in a dynamic medium using 2D and 3D formats as an illustration to explain the entire progress of the prototype.

What people liked from the space suggestion

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  • players are forced to visit a specific room

  • sound effect

  • unlocking new steps, different phases with different atmosphere

  • transparent door has a stimulating effect

  • Game look & feel

  • Background voice of people interacting

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Should have’s

  • Time limit

  • Rooms and paths that allow exploration

  • include a passage where players enter the game (intro bit)

  • possibility to interact and ask for more info/hints

  • Capability to change the speed of the character

  • Personalization of the character

  • extra bonus stages/tasks for those advancing faster if individual play is combined with group tasks

  • clear goal for the game (why are we here and what do we need to achieve)

  • more colours

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Limitations

  • Sequential

  • How to stimulate collaboration?

  • Museum setting is dry/formal. Not very stimulating

  • mobile vs desktop versions - limitations will be different

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Nope’s

  • waiting time

  • heavy loading time

  • images/texts being blurred

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